Fields of Eleria
7.30.2018 -- Print-on-Demand Version Coming Soon + A Belated Preview
We just completed our preview draft for Fields of Eleria at our local comic shop, Maui Comics & Collectibles! "Waitaminute, draft?? I thought this was a game in a box??" you might be asking, and yes, you're right, Fields of Eleria is still a game in a box, all-in-one game system where you'll get everything up front without chasing rares. It was a SKU that was requested, to have a small-scale "teaser" for the game where you could put down $5 to check things out. It makes it a lot more approachable and hey, you can even play pack-vs-pack if you want to test out a mini version of the game.
I found a few kinks in the POD version of the game, namely that a couple of Heroes had the wrong versions uploaded and it's missing a few minions for the Vexic faction. This will be resolved before it goes on sale and for the folks who have a box. I'm also doing some light rearranging of the card data and eventually will be redoing/revamping the card frames themselves to reflect factions and card types more accurately.
Ryss will be trading in her captain's duties to pursue the fine craft of swordmaking. Well, that's not entirely true, she's always made swords all her life and is still captain of the guard, but one joy of making my own card game based on my own property is that I can devote whole cards to exploring other aspects of characters and events outside of their initial offerings. When the expansion launches you'll be able to choose if you her original bonuses when she has various gear on or if you want to be a literal sword slinger, summoning forth blades at a moment's notice and hurling them off to temporarily bolster her combat abilities. It opens up another build around option to tinker with, something that I hope other players will find fun.
That's about it for now, it's just about time to ramp up for Amazing Comic Con Aloha, I have a ton of prints ordered and hopefully I'll have some Fields of Eleria to sell at my table, too. If you're on Oahu August 23rd-25th, stop on by and say hi!
1.23.2018 -- Onward and Upward!
Alas the funding for the Kickstarter didn't quite make it this time but I'll be relaunching that later in the year. There were some hurdles and errors which I'm looking to tackle, I think the next time will be successful!
It was a very busy holiday season regardless, so I've taken a short break from game design stuff to catch up on some freelance projects that were set aside for a short while since the campaign came on board. Still, Fields of Eleria continues onward and I've been working on more cards that will be showing up later in the future :)
She's still being tested, her Command ability is a little strong the first turn you play her, but she feels fun and a good Salek Sar-ish character; I might remove Haste or reduce the card draw to 1, but we'll see, there are a lot of knobs to play around with.
There was a lot of interest in folks picking up a print-on-demand version of the game, so that's in the works too and I'll be rolling that out in a few weeks. The local comic shop asked if I'd be interested in making some sort of smaller content SKU, just to get random folks in the shop possibly interested in the game, so I've put together some hand-made 'booster' packs. They'll be 15 randomized cards (10 main deck cards, 3 Heroes, 1 Field, and 1 Special card, usually something faction-based but maybe something...else) which you could do a quick pack-vs-pack skirmish or even pick up 3 and participate in a booster draft.
Finding a company that does both randomization and foil booster pack filling that has low/no MOQ (minimum order quantity) has been pretty tough, but it's a small scale venture for now so I figured I can do this myself. If I had access to a good sealer I might be able to get some actual foily packs made, but again we'll have to see how this beginning venture pans out.
That's about it for this update, thank you all for your support and stay tuned for more updates, both for Fields of Eleria as well as my other art ventures!.
11.21.2017 -- WE ARE LIVE ON KICKSTARTER!
If you like MOBAs, card games, both maybe? then please consider backing this crazy creation of mine! Thank you very much for all of your support! WOOHOO!!!!
Game Demo : Early play through including drafting, draft triggers, resource build up:
11.13.2017 -- Primer Rules version 0.99 is up and running! I still have to go over and double-check a couple of things, run spellcheck to see if there's other odd things I missed, and if autocorrect autocorrected something it shouldn't have, but this is the general gist of the primer rules that describes the systems of the game and how it plays:
It's no frills, just text, I figure the rulebook will be gussied up proper and have explanations of card layouts coming in a bit. Gettin' there, gettin' there, one step at a time.
11.09.2017 -- Final stretch before the Kickstarter campaign! Originally my target launch date was 11.16 but I think I'm going to push that back by one week just to work on the video more. My manufacturer is lined up, got a good quote, beta testing is done, I've gotten awesome, very positive feedback from a lot of folks recently and I think the game is just about there.
I'm not sure why, but I'm having some issues in uploading the updated rules PDF here. It's pretty late at night as of this update so I'll see where things stand when I get up, if there's still an issue I'll upload it to my DropBox account and do a direct link (I think I can do that...).
07.16.2017 -- Well, it's Go Time! Beta Test is on its way, actually we're moving to the complete set all at once, it'll give our testers a full breadth of what we're going into the final production run with and help balance all aspects of deck building. If you're interested in a sneak peak into some of the cards making it into the final tests, feel free to download our Quickstart Rulebook and Print-and-Play Card Preview PDFs:
So far things are still on track for a September Kickstarter launch. Barring anything absolutely game breaking that's discovered during Beta Final I think we'll be launching our campaign during the first week of September. If there are any hitches and the campaign would have to be pushed back into October, I probably will hold off on the launch until January, just to make taxes and delivery of stuff during the holidays not completely insane.
Pretty exciting, a tiny bit stressful, but pretty exciting being this close to finishing up this life-long dream. Thank you for checking this out..oh, and go sign up on that Mailing List thing-y! First letter should be going out this week.
06.26.2017 -- I decided that I'm going to combine both halves (Beta One and Two) into one set for the next test batch. It'll be a majority of the cards from the final set, at least most of the heroes and minions, most of the weapons and some armor. Speaking of armor:
Like weapons, you'll be able to upgrade your armor on your heroes, for this set you go from a Leather Cuirass to the Fighter's Plate and finally ending up with the Dreadnought Hide. The limiting thing about the Dreadnought Hide is that it takes up 2 item slots, so if your character doesn't have enough open slots available then it won't be able to upgrade to this Tier 3 set.
I plan on having a set for ability-based classes such as Mages and Priests, along with small one-of's like hats, consumables, and a couple of powerful knickknack homages. It should allow folks to see how they like armor in addition to weapons, neither of which is a must-include but I want to have this as a viable play style/deck building approach.
06.23.2017 -- Beta Two is coming along, should be wrapping up this weekend, possibly tomorrow night if my regular work gets done at a good pace. I'm still debating about having a giant test set put up on The Game Crafter, it makes the overall purchase higher and if you picked up set 1 you'll end up with some duplicate cards (some adjustments coming for some Beta One cards), but it'd be nice to have everything in one box. We'll see in a few days I guess.
Quick preview of a few cards coming.
06.07.2017 -- Fields of Eleria Beta One set is available for purchase through The Game Crafter, the company I've been using to make my prototypes. This is for folks who want a more robust playing experience that goes beyond what you get from a print-and-play set up: A full-color 305gsm 12-point blackcore matte card stock, 108 cards, tab-insert card box, double-sided quickstart rules sheet.
The cards will most likely change in the final, if not in stats than at least the card frame, these aren't the final versions. I'm offering this for those who like the feel of genuine cards to play with instead of cutting out print-and-play card sets, and if you want to own a piece of the game as it was being developed. Might be a bit of gaming memorabilia one day :-).
Beta One focuses primarily on the Red Moon and Vexic factions. Bugs and samurai everywhere with a small combo engine on the side; nothing breaking, from what I've tested so far, hopefully I haven't missed anything too bad. I also wanted to introduce the Espervale, a small homage to summoners from games like Final Fantasy and Lord of Vermilion, with a primary Hero and a couple of Espers. There'll definitely be more to come in Beta Two.
Speaking of which, Beta Two as a set should be done in a couple of weeks, I'm retooling some of the Dayhas stuff and adjusting Senda's power levels; some cards felt really strong in testing while others fell a bit short. There'll also be the remaining Bastion cards along with supplemental gear pieces including armors and items that your Heroes can wield. Should be fun, will be posting an update later this week.
05.29.2017 -- Print-and-Play PDF set for Beta1 is ready to go, I think. It weighs in at 6 pages, 3 pages are for Heroes and Fields/Cores, the other 3 are for Minions, Gear, and Actions/Abilities, so if you want more copies of those you can print them up to play with. Feel free to download it and check things out.
Fields of Eleria's official site is coming up, for now it'll be posted off of this site (which in turn will end up eventually transferring to my company's main site, later).
05.26.2017 -- 2-Page Rules PDF is ready for my Beta1 Prototype! Beta1 ended up being twice as large as I planned, originally I wanted to do a faction test (Red Moon vs Vexic) but I figured testing a couple more faction pieces plus a new Master Hero might be nice, too. I've had requests to buy a copy of these early beta builds (as opposed to just downloading a print-and-play PDF) so I'll have that up on TheGameCrafter.com once the wait period is up, shouldn't be more than a week and a half.
I'm retooling the print-and-play PDFs so that the cards that you're allowed to have multiples of will be on their own pages, so you can just print up those if you need/want more.
05.18.2017 -- Had a lot of just 'stuff' come up post-Kawaii Kon so my apologies for getting things out to everyone late. I met a TON of awesome folks at KKon2017, it was an pleasure talking shop with everyone interested in Fields of Eleria. I'm still getting things together, actually I have to redo a bunch of art files that got corrupted, but will have those hopefully finished up this weekend and the second half of the PDF put together. If there's interest in an actual physically-printed version of the Beta1 PNP I'm going to have a link set up on TheGameCrafter.com where you can get a full-color version of the test deck.
Thank you again for all of your support, you awesome folks! I'll be updating this hopefully soon, tonight if everything goes well.
I'm in the middle of transferring my website over to Squarespace, I just haven't had time to work on it at all. Hopefully this will turn out... well? Good? I'm hoping for well, right now, good will come at a later date when I figure out everything.
Some recent work: